Hand analyses

Unitree's new hand

Originally posted on X on Sep 22, 2026.

A review of Unitree's new hand: the spec sheet, a comparison with Wuji, and why it’s so cheap.

Unitree Dex5-S and Dex5-S Pro product specifications, including dimensions, payload, degrees of freedom, and tactile sensing

A quick rundown of the specs:

The DOF count is as good as it gets:

That’s 25 DOFs in total, all independently actuated.

Annotated Unitree hand showing 22 independently actuated degrees of freedom in the fingers and palm, plus 3 in the wrist

The architecture is similar to Wuji's, with some differences.

Similarities

Differences

Wuji and Unitree hands compared: finger kinematics, actuator placement, palm mobility, thumb base, maximum payload, and price

Strength and price

The most striking difference between the two hands is strength.

Wuji’s achievement isn’t making a small hand. It’s pushing torque density as far as this architecture allows. The actuators are the structure, no volume is wasted.

Not the case for Unitree.

Actuators account for 70–90% of a hand’s BOM cost. Unitree’s hand is cheap because its actuators are small and weak.

Strength is a fundamental limitation of direct-drive hands, and the reason tendon-driven hands will eventually dominate robotics.

But that's for another post.

Quick analysis of SynapX hand (Tesla copycat)

Originally posted on X on Aug 16, 2026.
The SynapX hand and forearm, with the tendon routing through the wrist visible

This hand is remarkably similar to the old Optimus hand I worked on.

A breakdown:

DOFs

I count 20 + 2 in the wrist.

The wrist is differential

Finger extension

I count 20 tendons through the wrist, meaning 5 are dedicated to active extension (also visible on the thumb).

Bowden tubes

Tendons are routed through wrist and palm with Bowden tubes (all the way to the knuckle), which I expect to create friction and reliability issues.

Differences from the Tesla hand

The Tesla design I am referencing was released with patent WO2024073138A1. I am not disclosing anything that isn't publicly available already.

Figure's tendon based hand

Originally posted on X on Aug 13, 2026.

Dexterity is trash

11 DOFs total. Really bad for tendon-driven. Everyone else packs in twice as many.

Figure's F.01 hand with its degrees of freedom marked up

Wrist yaw is actuated with the same motors as fingers, way too weak.

I think there's no wrist pitch, but I am not sure.

Makes me think that there's no pitch:

Maybe there's pitch:

Actuation

Bidirectional actuators pull different tendons depending on spin direction. Same approach as Kyber Labs and 1X.

Tendons wrap a reel, and route through pulleys. The reel takes a lot of volume, so the actuators are small and weak.

At the wrist, tendons get into the wrist structure and exit in bowden tubes that carry them to the joints.

Close-up of the F.01 wrist, where the tendons leave the structure in Bowden tubes

The failure mode

Bowden tubes induce friction, and with it two problems:

Figure moved away from tendons when they should've moved away from bowden tubes, or optimized tube friction like 1X.

Summary

Brett Adcock lacks first-principle hardware intuition. Figure's AI stack is great, but the hardware over-indexes on industrial design, under-indexes on performance. On hands, they're being left behind.

1X's tendon based hand

Originally posted on X on Jul 9, 2026.

Degrees of actuation

1X claims 25 DOF. I count 20.

The NEO hand with the degrees of freedom I count marked up

PIP and DIP flexion appear coupled in the videos, which is why the hand defaults to a pinch grip (👌🏻) rather than a flat grip (🤏🏻). A flat grip is inherently more stable, especially on small objects: it maximizes contact area and uses the full pulp of the fingertip.

NEO's fingers closing into a pinch grip, PIP and DIP moving together

The thumb architecture is an interesting choice. 1X included thumb pronation/supination (axial rotation) but skipped abduction/adduction, which is the more common choice in humanoid hands. I loved how the Wuji hand solved this: it keeps ab/ad, then gets some axial rotation "for free" by angling the MCP/IP flexion axes relative to the CMC flexion axis.

NEO's thumb next to the Wuji hand's thumb, showing the two ways of getting axial rotation

Tendon actuation

1X uses rotary actuators, each driving both the flexion and extension tendons of a joint. Same approach as Kyber Labs. This gives them excellent control over joint actuation, but it introduces a challenge. As tendons stretch or slip, slack enters the system and creates joint backlash. They fixed this by making the tendons easily accessible so they can be re-tensioned, which will require a technician.

NEO's forearm opened up: rotary actuators, and the tendons and Bowden tubes running from them

You can also see how much engineering went into the tendons themselves. The size gap between the tendon and its Bowden tube suggests at least 4 layers:

Wrist actuation

I really like how they did this. The differential is compact, efficient, and stays out of the way of the tendons. Two rotary actuators drive a capstan mechanism (mirrored on the other side). Turn the actuator clockwise → the hand tilts left and flexes toward the camera (red arrows). Counterclockwise does the reverse. How much it tilts vs. flexes depends on what the second actuator is doing and how the other two ropes wrap the joint.

NEO's wrist differential: two rotary actuators driving a capstan, with the rope paths drawn in red